MARC details
000 -LEADER |
fixed length control field |
04147nam a2200217Ia 4500 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OSt |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20160412121916.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
150210s9999 xx 000 0 und d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781598692884 |
082 ## - DEWEY DECIMAL CLASSIFICATION NUMBER |
Item number |
651.7 |
Classification number |
Dim |
100 ## - MAIN ENTRY--PERSONAL NAME |
Personal name |
Dimaggio, Madeline |
9 (RLIN) |
19431 |
245 ## - TITLE STATEMENT |
Title |
Screen Writing |
Remainder of title |
insider tips and techniques to write for the silver screen |
Statement of responsibility, etc |
DIMAGGIO, MADELINE |
260 ## - PUBLICATION, DISTRIBUTION, ETC. (IMPRINT) |
Name of publisher, distributor, etc |
Viva Books Pvt Ltd |
Place of publication, distribution, etc |
New Delhi |
Date of publication, distribution, etc |
2010 |
300 ## - PHYSICAL DESCRIPTION |
Extent |
V, 217p |
Other physical details |
Paper |
505 ## - FORMATTED CONTENTS NOTE |
Formatted contents note |
Chapter 1. Here's Your Cue! --<br/>The Bare Bones: What Is a Screenplay? --<br/>But Without You, the Writer, There Wouldn't Be a Movie! --<br/>"It Takes a Village ..." --<br/>From Toddler to Titan: A Screenplay's Growth --<br/>"I'm Writing a What?": A Screenplay on Spec --<br/>Chapter 2. Crafting Reality --<br/>Idea-lly, You've Been Brainstorming --<br/>Picture Your Audience (even if they're in their underwear!) --<br/>Dare to Bare: Personal Touches --<br/>The Inner Purpose of a Screenplay --<br/>Research Your Domain --<br/>What's Your Type? Genre --<br/>Flesh It Out: The Concept --<br/>Chapter 3. Writing Your Treatment and Synopsis --<br/>Intro to Treatments --<br/>Writing a Synopsis --<br/>The Main Text and Example --<br/>Writing the Treatment --<br/>Chapter 4. Staging Your Screenplay --<br/>Break It on Down: Three Main Acts --<br/>The Subplot --<br/>Time Can Play Tricks on You --<br/>Looks Are Everything --<br/>Help! Software --<br/>Chapter 5. Go Ahead, Make a Scene! --<br/>Map It Out --<br/>The Importance of Narrative. --<br/>The First Scene --<br/>Units: Broken Down --<br/>Chapter 6. Reel People: Characters --<br/>The Main Attraction: Your Protagonist --<br/>There's Got to Be a "Bad Guy" --<br/>The Chemistry Created --<br/>Speaking of the Stars --<br/>Supporting Characters Shouldn't --<br/>Hold You Up, but Help You Out! --<br/>Cliches: Working with and Against I Assumptions --<br/>Chapter 7. Making It Interesting: Conflict and Dialogue --<br/>Conflict, Does a Movie Good! --<br/>Go Ahead, Meddle: Personal Relationships --<br/>Let's Talk About Dialogue --<br/>"And ... Action!": Get to Your Point --<br/>Sound Like You Mean It: Vernacular --<br/>"Here's Looking at You, Kid": The Line Everyone Remembers --<br/>Chapter 8. Now, Making It Good: Communicating Your Purpose --<br/>A Different Type of Game: Show, Don't Tell --<br/>Communicate: Metaphors, Flashbacks, and Voice-Overs --<br/>"What's Going to Happen?": Keep 'Em Guessing --<br/>Elements of Suspense and Tension --<br/>Did You Hear Something? It's Not Just Noise --<br/>Chapter 9. A Life of Its Own: Reeling It In --<br/>Discipline, Not Just for Kids --<br/>Your Personal Style --<br/>The Three Rs: Review, Revise, and (Even) Rewrite! --<br/>Get Feedback --<br/>Chapter 10. The Screenplay: An Adaptable Creature --<br/>Why Write an Adaptation? --<br/>Slippery When Wet: Copyright Issues --<br/>Novels, Short Stories, and Plays --<br/>"The Book Was Better" Syndrome --<br/>Chapter 11. Welcome to the Jungle: Hollywood --<br/>The Studio --<br/>The Players --<br/>The Budget --<br/>Your Place in This World --<br/>Your Screenplay's Place: The MPAA System --<br/>Chapter 12. Try Going "Alternative" --<br/>The Independent Studio --<br/>Go Ahead and Get Shorty --<br/>The Documentary --<br/>Who? The Market --<br/>The Motive-ation --<br/>You, a Teacher? --<br/>Your Baby --<br/>Chapter 13. Writing for Television --<br/>Television: A Different Breed --<br/>A Look Back --<br/>Television Writers --<br/>Why Do It? --<br/>The Wonder of It All --<br/>Take a Stab at It: The Structure --<br/>Pitch Before You Ditch --<br/>Chapter 14. Catching and Trapping 'Em: Agents --<br/>Plan Your Attack --<br/>Word-of-Mouth: Techniques to Market --<br/>Cold Calling --<br/>And Here's the Pitch --<br/>The Agents --<br/>How to Find a Good Agent --<br/>If You Can't Beat 'Em: Becoming an Agent --<br/>Chapter 15. What the Future Holds --<br/>What to Expect When You're Expecting a Film --<br/>The Ups and Downs and How to Deal --<br/>You've Made It! What You Can Expect to Make in Return? --<br/>Deals and Doctors (Script Doctor, That Is) --<br/>Directing Your Own -- |
520 ## - SUMMARY, ETC. |
Summary, etc |
The Only Writing Series You'll Ever Need: Screenwriting is your go-to resource for mastering the complete screenwriting process. Taking you step-by-step from idea to deal. |
650 ## - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
MOTION PICTURE AUTHORSHIP |
9 (RLIN) |
19432 |
658 ## - INDEX TERM--CURRICULUM OBJECTIVE |
Main curriculum objective |
LANGUAGE ARTS & DISCIPLINES |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Item type |
Book |